starsector ship names. The Church also has a military offshoot, the Knights of Ludd, to. starsector ship names

 
 The Church also has a military offshoot, the Knights of Ludd, tostarsector ship names  The following characters listed here are collectively in the game's original Factions

More Ship Names is another simple mod that can spice up your Starsector experience. Augmented field drive increases speed in those ships that bottleneck your burn level. ago. This Game Has More Than 1 Million Downloads and more than 1 Million Active Players. Triarii - Drones, Shields and Armour. Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. : The Domain forbade the use of Artificial Intelligences as weapons. Admiral Posts: 2792 Ship Tier List « on: March 31, 2018, 01:33:38 PM » Here, I categorize the ships of Starsector in terms of their general usefulness. Specifically they beef up the low-tech and midline rosters. High Intensity Laser: Low OP cost, high flux and HE damage output, good range. 22 comments. 2 Ion cannons for pressure & ion dmg. S. this means you will have to do most of the heavy lifting as the player Divine Instrument of Ludd's Will. A simple mod that lets ships in battle say some useful (and not-so-useful) things. VietCongBongDong • 1 yr. 1. Stopped using roman numerals in ship names Logging on OS X: will now produce Contents/starsector. Starsector also has asymmetrical ship designs (which is interesting). Similar to vanilla this is a "soft" limit, and you can exceed it at the cost of increased supply use and reduced burn speed that scales proportionally based on how much you exceed the base limit. ago. Starsector (formerly . 2: Look for the REDACTED ships' names. ago. The paragon was named Thunderstruck (which seemed appropriate), and other fun names included Exceeder, Black Rainbow, Graceland, and Ultraviolet. Starsector. ago. I highly suggest alternative ways to produce ship components passively: Heavy industry and Orbital works - producing small-decent amounts ship components should be a no-brainer. It's okay to leave weapon mounts empty. g. These aren't the clean R&D folks in sterile labs. 90517 October 07, 2021, 07:28:41 AM by SafariJohn: Starsector PSA #1: Your Ship's Bounds Polygon Is Too Detailed « 1 2 3. You take the role of a space captain seeking fortune and glory however you choose. I'm sure the ships in starsector would be nothing more than taranic raiders level. For example, I like to name my Auroras after various mythological wolves and other canines, or hunting-associated gods/goddesses. Longbow, Broadsword, Khopesh, Xiphos, Gladius, Dagger, Trident, plenty of weapon names. Biggest ain’t always the strongest, but I do know about some huge ass ships. 96a is out! (05/05/23); Blog post: Salvors in the Ruin, a digital painting story (10/30/23). The other way would be making a ship skin variant Starsectorstarsector-coredatahullsskins, copying the hammerhead_d. Or install the Luddic Enhancement mod, which gives Pathers more ships, including the glorious Dram IED. 25. ini file in the mod folder or use LunaLib to edit settings in-game. The ship itself is pretty powerful in standard layout, although a pack of phase frigates will make it bleed. Usually depends on the planet. 95 - Guide to Ship Building (Pt 1 of 3) I'm not going to spam the subreddit with posts, but all 3 of my ship building guides are up on youtube. Eradicator does significantly more damage, and packs 5 forward small missile launchers giving it ridiculous reaper alpha potential on top of serious shred guns. If you're looking for something to beef up your early game salvage/exploration fleet, the Shepard is probably your best bet as it is cheap, readily available, frequently salvaged, and doesn't lose much utility with d-mods. ago. It was then at commented and written by Ayomide. Bit harder than low tech but in a different way. 96a!. Renamed my Hammerhead destroyer (which I am. v0. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. It also lists what would happen if you added or removed another ship like selected one. If a ship can be fit for the AI though, I made the fit for the AI. variant files, . Colonies are player-owned settlements on planets within the sector. There’s an ingame Codex to check this out. 12) They are both flagship and AI fits sprinkled all over the place. I'm still choosing capitals to support this, maybe astral with sparks would do. The Pilgrim’s Path mission is initiated after the player visits one of the public Luddic shrines then expresses to the local Curate Sacraria, the shrine’s head priest, an. ship files, corresponding entries in ship_data. A . I like the crew ships. The more commonly balance tweaked information is in the ship_data. Name a more cursed ship than this one, I'll wait. A strong-willed but open pact between. ago. For example, drover fleets used to be highly effective and now are probably very bad. The. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly). Nexerelin; 13. Sabot. e. 1. Reviewers praised the game on release. close. There are other variants with different loadouts but I just grabbed a random one for each, if you want to find more, and filename in "Starsectormods[modName. No hate though! Pretty much every mod does it seems. ). Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. It used to be called Starfarer. The Church of Galactic Redemption or Luddic Church is one of the main factions in the Sector. close. Main Features. ago. Nude hunter 2. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. One of my Astrals is named Lady of the Lake as well. Our drive fields probably push matter out of the way anyhow, with big objects like asteroids being stuff that doesn't get shoved away trivially. Stations are large defensive structures in orbit around planets, or sometimes housing markets in themselves. Pretty neat for early game i would say. More Ship Names Image via Seraphi. The name comes from the highly controversial. Frigate and Destroyer are weight classes, if goes Frigate-Destroyer-Cruiser-Capital A bunch of ships in the game are support vessels, freighters for cargo space, tankers for fuel etc. Starsector. Obviously, you want one without D-mods - anything that affects speed, cargo space and sensor profile is a bit nope. These ships rely greatly on energy based weapons, and boast the greatest shield and flux stats for hulls from each respective class . Ships and Weapons data spreadsheet. magiclib`. 06) (0. Main Features. Premium Explore Gaming. Choose your faction (or establish your own) and dominate the Sector!. Also, going more than 6 wings on a ship will crash the game. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Only 2 logistics mods per ships. Stay Connected with Werit: insane hybrid warship/carrier cruiser with great mobility. Take out the flux coil and put the points into vent and you'll have more vent. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. So similar that 1 and 2 got taken down for infringing Starsector's copyright on ship sprites. Their non-dreadnoughts aren't too unbalanced. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. I've found one as a derelict in the sector where the trader for the Great Houses is located (it's in the outer reaches of the sector). The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. If you want to LITERALLY own [REDACTED] ships: 1: Go to Fractal Softworks Starsectorstarsector-coredatahullsship_data. - Prism's Ship Market heavily nerfed as an industry all around. This build was nuts with SO boosting scarab to a 600+speed, but even without SO still works fine. 228 votes, 22 comments. videogame_asset My games. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. 48K subscribers in the starsector community. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. captains and officers), and 3,020 names. Re: Ship Build Compendium (Vanilla) [0. Upvoting this in the hopes there's something out there for you. take note of any underdashes (___) once you have the name type the command. api. An in-progress blog post is available at dev blog post. json Overview; Guidelines to Modding; Basic Ships [] Ship Data CSV. It's very hard to lock down and kill due to Maneuvering jets system, meaning AI. g. Dassaut Mikoyan has the best ship names. XIV Legions are cool but are better off as heavy support when you compare them to proper heavy capital ships like the Paragon and Onslaught. The Sovereign-class Battleship exists. ago. Planet names: Inner Light, Golden Path, Busy Child. Requires latest LazyLib. c: General;When it reaches its flux capacity, bombard the motherfucker with lasers, srm missiles and fighters. 2. 95 - Guide to Missile Weapons. In addition to the size classes, there's also tech classes. Essentially chose a large, maneuverable ship with good stats (eagle) and practice. When logged in, you can choose up to 12 games that will be displayed as. interesting (and very orange) results. Terraforming and Station Construction: 2 quests. . It's from the Low Tech Armada mod. ship files, corresponding entries in ship_data. Use an Astral or an XIV Legion, not a base Legion. I think it was steady, which was ok for most ships. 1a. Lasher is a personal favorite. Re: My personal vanilla Starsector ships Tier-list. 4) Bulk Transport (+2 burn for all. 0. The stock ship loadouts generally aren't well min-maxed, so custom loadouts tend to drastically improve combat capability. 100 fleet size, 99999999 battle size. laboratory (after the hull forge used a template, this template is turned into a degraded template. so such a hullmod should be. Go to the Starsector forums via the fractal soft works Starsector website. Sarissa is a bit obscure, but it fits with the medieval weaponry theme that many of the fighter names fall into. The more commonly balance tweaked information is in the ship_data. Pretty dumb, but something like "Event Horrizon" sounds cool so you could expand it to make it not dumb. Faction Info. Terran = “new terra” desert = new Sahara/new Arizona. Frigates - a mix of various simple names. It used to be called Starfarer. hullmods. That is all. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. And I'm hurt that you'd somehow put the Lasher below a Wayfarer, which I feel is in like the bottom five of ships across all sizes. 1 / 10. 8. . More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price. Comrade_Bobinski • 1 yr. This is also why Omni Shields are pretty good, this takes away any flanking advantage an enemy could have. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. I also named 3 of my Conquests, Pendragon, Excalibur and Merlin. For example, I like to name my Auroras after various mythological wolves and other canines, or hunting-associated gods/goddesses. Spoiler. Antimatter Small TTSI would like to know how you name your ships and what some of your favourite names are! I find that after a couple sorties and near deaths with my ships I. . Competitive_State_27 • 23 days ago. I used this ship for the legio uprising bounty (and to wipe the hegemony) and it was great. When logged in, you can choose up to 12 games that will be displayed as. RandoShacoScrub • 4 yr. The name generator in this game is top tier. This is a game where there's no publisher to take a 20% cut and no platform to take another 30% cut. This name generator will generate 10 random names for ships. Being the largest faction, as well as one of the most developed, they produce large quantities of raw materials and industry, including owning a Pristine Nanoforge on their capital of Chicomoztoc. The Hegemony is the largest faction in the Sector, and controls the most military bases, spread out across most of the systems they control. Reinvented Starsector. If you are looking for mods for earlier versions of Starsector, angrytigerp has kindly put. The main meta to get behind is that at the moment Ballistics are king even in modded (And especially with the UAF mod). 4% completed,. Weapons and ships were added, old weapons and ships were rebalanced, skills were changed, in-built hullmods were added, redacted ship capturing was added, general ship acquisition has become easier, etc etc etc. it will spawn the ship in it's form as if you. They blame technology for the downfall of the Domain, and seek to return to a more pastoral lifestyle. The League is the second largest faction of the Persean Sector. BalegQhan • 3 yr. This ship is legitimately gross. iirc, those small ships dont cost much but have slightly better chances of running away, alongside keeping losses down should some of them not make it in one piece. The downside is that you can only really focus 1 large energy and 2 small energy on target all the time. Starsector ship loadouts are basically either functional or less-than-functional. 89 votes, 15 comments. Dear fellow engineers! I want to share with you my latest work! Lately i was dreaming about good way to compare ship specifications and weapon parameters. 96a Improved acceleration and deceleration (not top speed) Added built-in hullmod: "B-Deck" Activates when the fighter replacement rate reaches 50% Relaunches fighters to. I dont think it has data sortable by mounts tho: honestly something I'd want myself. IMO it's really not much like a hammerhead. These systems generally have the same names and locations between playthroughs. ). While it may seem like a minuscule thing, it makes for more immersive and realistic. ago I like quite a bit of the default names, but a few ships get special names when they join my fleet. Can be Opened in the campaign with F2 (Configurable) or from the main menu. Logged. A new faction enters the ring, The Stinger Explosives Corporation! The Stinger Explosives Corporation is a loose-knit and often violent organization of miners, salvage specialists and ex-mercenary gunsels. Just FYI but having Flux Coil Adjunct when you still have vent points available to use is straight inefficient. 2. Ye, but you can just edit the mod_info. Also mid-tech ships are fast, versatile and challenging to use correctly and less powerful than low or high tech which keeps the game challenging unless you fly to Nortia where you can buy everything anyway. List of moderators. You take the role of a space captain seeking fortune and glory however you choose. There will be two tiers listed for ships. Outer. Increased fuel/cargo holds is neat when installed on a tanker or freighter, more fuel and carry. 96a) Ship Catalogue / Variant Designer. Ship components shouldn't be a rarity,. ) More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. •. Fighters have . Problem is Pathers have a lackluster ship lineup and will always be at a disadvantage vs the main faction fleets. 1. starfarer. Yes this, You need 1-2-3 capital/SO Cruiser and a fleet of high tech frigates with wolf park perks. Starsector has problems during combat. 2. Player might be able to do evil things with it. If you don't know what to use at the beginning of the game, you won't. I'm also not sure how it could be considered B tier. From personal experience, it tends to. I will avoid using vanilla ship names (of course). Open comment sort options. 3. Efficiency overhaul reduces fuel, supply, manpower needed for these ships to function. ) Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. The Church also has a military offshoot, the Knights of Ludd, to. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. It's worse at direct fights than most other capitals, has a worse system than an Astral, less bays than an Astral, and isn't as cheap as a Prometheus Mk. Wiki: is a massive thing, one you shouldn't ignore. x releases. I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. Jungle = nova amazona etc etc. 2D RPG/Trade/Fleet Combat Game. With burn drive, it also has amazing battlefield maneuverability, far better than the hammerhead. 2. . The Paragon alone can win a 1 v 3 with other Capitals. I used this ship for the legio uprising bounty (and to wipe the hegemony) and it was great. The farthest left column is the ship name, and the columns are labeled. ago. close. Personally, I like to give different ship types a different name pools. With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. 444. Mechanically, the point of balance is going to be if a suicide ship is allowed reinforced bulkheads. Close quarters hammerhead: The tutorial hammerhead is a very good destroyer. So yeah, your side at default will get 150 points shared between your fleet and any allied fleets + stations. 1. Generally, assuming no difference in skills, builtin hullmods, D-mods or a capable. Show Me the Ships. Used by the MissionDefinition. DolanTheCaptan • 2 yr. 4X game features in Starsector. 4% completed, the first "ship" appears. You're less likely to take damage and lose ships, but you can get swarmed easily and lose a. edit: only odd thing I've just noticed is that the Eradicator (P) variant has an 8. Fury is D tier, Champion is C tier. Light cruiser: basically the child of a destroyer and a cruiser. Well. If you got a system called Uvas, Mansa or Tabitha, you should have a look. I believe there is a mission you pilot an eagle or falcon, honestly just do the hammerhead missions as practice. The Hyperion Initiative are a coalition of scientists and explorers ranging from all factions from the Persean Sector to collaborate with the Galatia Academy on their work on Gate travel. It has a wide reach, controlling the same number of markets as the Hegemony. . videogame_asset My games. There’s a mod that solves that exact problem. Pilot a cruiser, nothing fancy, an eagle or falcon are best. I keep big daddy paragon in my fleet to tell pirates and large conflicts to fuck off, but ever since I made. If in case you don't have it yet. It is not affected by what ship it is (i. 4 - Mechs/Fighters, wings with personality. There are two methods to do this. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. the large lowtech fleets will burn through crew at. In all variants the Buffalo is slow and fragile. 96] Arma Armatura v2. There is only 2 ships, that are REALLY OP: the SAJUUK-class dreadnought (may be blessed his name) and the Hiigara ships that controlled by player. Some High Tech hulls also come equipped with the unique Phase Cloak ship system. Edit. 8a): - Update deployment cost of ships. Out-numbering and encircling your opponents is best done with lots of smaller ships, frigates, destroyers, certain cruisers, etc. 96a and MagicLib 1. This isn't the internal name for the weapon. The Luddic Path are Luddic Chruch extremists that utilize terrorism and suicide ships in the name of forcing. Games. In starsector, shields are typically only cover an arc. You can get the same amount of bays with two Colossus Mk. Balzeberret answerer of questions • 2 yr. Continue Reading [Starsector Mods][0. AutomatedRepairUnit. videogame_asset My games. 01 | Updated 12/14/21. This also allows for a rather funny amount for a Dominator use of shields, that are further buffed by Hardened Shields. Kinda cool in a way, can imagine a small fleet lost and damaged in the sector, they. 2: Look for the REDACTED ships' names. I like to keep a couple of Omens in my fleet and their emp weapon leads to me naming them something like Magni, Modi, Raiden, or Raichu depending how stupid I feel that. This mod changes the game to set your max fleet size using the total deployment points of your fleet, rather than raw ship count. u/PureLSD made a great one a while back so this is going to be heavily inspired by it since there's no need to fix what ain't broken. 12) They are both flagship and AI fits sprinkled all over the place. Ctrl+F and type in the name of the ship. . start a game as my own "nation" (faction) with ships and weapons that I designed, build a colony, then have fun with slowly taking over. Xhan Empire - 2 factions (empire derived from an old demolition-focused megacorp that uses heavily armoured ships and AI designed. 48K subscribers in the starsector community. Annual_Cod_5896 • 1 yr. Join. If the 'bad' traits were more 'neutral' (ie they have some bad and some good mixed) then this wouldn't be the case. Features advanced transforming ships:Starsector (formerly . The Dorito Bags can be found in ships with a Coronal Hypershunt. suspiciously looks a star trek ship. 9. I've got a formatted list of like 500+ ship names that I've been sitting on for ages. The two blue ones for lower sensor and jump from anywhere. It is formatted as a comma delimited CSV file. But the most general metric for how good a ship is in combat is its deployment point cost. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. ago. When logged in, you can choose up to 12 games that will be displayed as. 95. It's from the Low Tech Armada mod. and then have basically a 40k in starsector for a few hours. ago. The "Atlas of Pain" because I haven't thought of a proper name yet. Automated with data. 1a-RC6) Adds a further 2,550 ship names to the naming pool, primarily from pulp-fiction magazines, song names, and sci-fi novels. ago There is one. This generator will generate such names, but they're the more toned.